get .dragonslayer". var dummy = document.createElement("textarea"); There is a vast selection of Anime Warriors Simulator Script available, all of which can be obtained from the games. There is a widespread misconception among players that in order to be successful in the game, it is necessary to make use of scripts. This is something that shouldnt be forgotten. Void where prohibited. ANIME WARRIORS SIMULATOR 2 Script Pastebin 2022 AUTO FARM | AUTO COLLECT | HATCH EGG | AUTO DUNGEON loadstring ( game: HttpGet ( "https://raw.githubusercontent.com/SpaceCat1748/Boblox/main/AWS.lua" )) () - Step : 1. Fair use is a use permitted by copyright statute that might otherwise be infringing. I like this web blog so much, saved to favorites. To summarize, employing scripts in Roblox Anime Warriors Simulator may seem attractive; nevertheless, it is essential to keep in mind the potential hazards connected with these actions and to carry them out in a secure manner. Newer Project Mugetsu Script. 1 hour ago Advertising is necessary for the development of our site. because he far from home". 1 hour ago Im glad tha Great site. If you want everyone to have a good time while playing games with other people, you should always put respect for the other players and playing fairly at the top of your list of priorities. 1 hour ago | 1.69 KB, C++ | \r Huge sale on coins! -Probably ZaneIs". | 48.87 KB, Dart | To review, open the file in an editor that reveals hidden Unicode characters. 2) Then allow notifications. Learn more about bidirectional Unicode characters, local Players = game:GetService("Players"), -- Made By Ahmed discord combatlegnd#0440, -- some of the features here are from nova hub, local RunService = game:GetService("RunService"), local UserInputService = game:GetService("UserInputService"), local mouse = Players.LocalPlayer:GetMouse(), local nevermore_modules = rawget(require(game.ReplicatedStorage.Framework.Nevermore), "_lookupTable"), local network = rawget(nevermore_modules, "Network") -- network is the place where the remote handling shit is, local remotes_table = getupvalue(getsenv(network).GetEventHandler, 1), local events_table = getupvalue(getsenv(network).GetFunctionHandler, 1). "What's up guys it's quandale dingle here. This cannot be stressed enough. "have you ever heard the hitgame AmongUs???". -- i love stealing features from infinite yield and adding them to my script :sunglasses: repeat wait() until Players.LocalPlayer and Players.LocalPlayer.Character and Players.LocalPlayer.Character.HumanoidRootPart and Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"), if flyKeyDown or flyKeyUp then flyKeyDown:Disconnect() flyKeyUp:Disconnect() end, local T = Players.LocalPlayer.Character.HumanoidRootPart, local CONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}, local lCONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}, BG.maxTorque = Vector3.new(9e9, 9e9, 9e9), if not vfly and Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then, Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = true, if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 or CONTROL.Q + CONTROL.E ~= 0 then, elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 or CONTROL.Q + CONTROL.E ~= 0) and SPEED ~= 0 then, if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 or (CONTROL.Q + CONTROL.E) ~= 0 then, BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B + CONTROL.Q + CONTROL.E) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED, lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}, elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and (CONTROL.Q + CONTROL.E) == 0 and SPEED ~= 0 then, BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B + CONTROL.Q + CONTROL.E) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED, BG.cframe = workspace.CurrentCamera.CoordinateFrame, CONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}, lCONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}, if Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then, Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = false, flyKeyDown = mouse.KeyDown:Connect(function(KEY), CONTROL.F = (vfly and vehicleflyspeed or iyflyspeed), CONTROL.B = - (vfly and vehicleflyspeed or iyflyspeed), CONTROL.L = - (vfly and vehicleflyspeed or iyflyspeed), CONTROL.R = (vfly and vehicleflyspeed or iyflyspeed), CONTROL.Q = (vfly and vehicleflyspeed or iyflyspeed)*2, CONTROL.E = -(vfly and vehicleflyspeed or iyflyspeed)*2, pcall(function() workspace.CurrentCamera.CameraType = Enum.CameraType.Track end), flyKeyUp = mouse.KeyUp:Connect(function(KEY), pcall(function() workspace.CurrentCamera.CameraType = Enum.CameraType.Custom end), local fakepos = character.Head.Position + Vector3.new(math.random(1,5),math.random(1,5),math.random(1,5)). "this script was brought to you by raid shadow legends!!". HTML | 1 hour ago Anime Evolution Simulator Script -2023. zoritoler imol 1 hour ago A tag already exists with the provided branch name. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. This type of clever work an. "why am i still writing this? 0:00 / 5:30 Warrior Simulator script pastebin 2021 Blame The Lag 58.4K subscribers 3.1K views 1 year ago We reimagined cable. The game was developed by Roblox and is available on the Roblox platform. Save my name, email, and website in this browser for the next time I comment. Your email address will not be published. Players who make use of scripts put themselves in an additional position of risk. Recommended posts 921 3) You will see the website and click "Proceed ro target". By continuing to use Pastebin, you agree to our use of cookies as described in the. Lua0.12 KB | None | 00 rawdownloadcloneembedprintreport Plenty of useful information here. Pastebin is a website where you can store text online for a set period of time. Click RobloxPlayer.exe to run the Roblox installer, which just downloaded via your web browser. [1] = Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"). | 4.51 KB, C++ | Visit millions of free experiences on your smartphone, tablet, computer, Xbox One, Oculus Rift, and more. Dont forget to Subscribe my Channeland Hit that bell for updated to my all videosScript And Hack Pastebin:https://pastebin.com/EVXMZ. 1 hour ago 1 hour ago "according to the rules. - YouTube 0:00 / 1:52 [NEW] Anime Warriors Simulator 2 Script Hack GUI: Auto Farm Infinite &. | 4.51 KB, C++ | LET'S GET HIM!!!". "imagine targetting someone. Pastebin . | 48.87 KB, Dart | 1 hour ago Thanks! Copyright 2023, All rights reserved | https://pastebinscript.com/. SCP-Bloop Kill All Players Script (Open Source). "having issues playing the game? 1 hour ago working script for the Warrior Simulator mode: functions: Auto Farm, Collect Coins, Auto Moon How to download: 1) Click the download button. document.execCommand("copy"); \r BUFFED mythical swords! Please turn off your ad blocker. | 1.69 KB, C++ | document.body.appendChild(dummy); 1 hour ago \r Check out the new 16 Pets Equipped gamepass! Thanks! Copyright 2023, All rights reserved | https://pastebinscript.com/. Roblox Anime Warriors Simulator is a fast-paced and exciting game that gives players the chance to participate in fights with other players while playing the role of powerful anime warriors. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. [5] = fakepos * Vector3.new(math.random(1,5),math.random(1,5),math.random(1,5)), getRemote("RangedHit"):FireServer(unpack(args)), getgenv().hitremote = getRemote("MeleeDamage"), getgenv().swingremote = getRemote("MeleeSwing"), getgenv().fallremote = getRemote("TakeFallDamage"), if typeof(v) == "table" and rawget(v, "connectCharacter") then, getRemote("StartFastRespawn"):FireServer(), getRemote("CompleteFastRespawn"):FireServer(), local ui = loadstring(game:HttpGet('https://raw.githubusercontent.com/StepBroFurious/Script/main/HydraHubUi.lua'))(), local window = ui.new("combat warriors", Players.LocalPlayer.UserId, "user"), local main = window:Category("main", "rbxassetid://7733965386"), local player = window:Category("player", "rbxassetid://7743875962"), local combat = window:Category("combat", "rbxassetid://7743878358"), local misc = window:Category("misc", "rbxassetid://7734042071"), local visuals = window:Category("visuals", "rbxassetid://7733774602"), local mainMain = main:Button("main", "rbxassetid://7743875962"), local mainSection = mainMain:Section("the cool stuff", "Left"), local playerMain = player:Button("player", "rbxassetid://7743875962"), local playerSection = playerMain:Section("player stuff", "Left"), local combatMain = combat:Button("combat", "rbxassetid://7743875962"), local combatKillauraSection = combatMain:Section("kill aura", "Left"), local combatSilentaimSection = combatMain:Section("silent aim", "Right"), local miscMain = misc:Button("misc", "rbxassetid://7743875962"), local miscSection = miscMain:Section("the stuff that dont fit anywhere", "Left"), local visualsMain = visuals:Button("visuals", "rbxassetid://7743875962"), local visualsSection = visualsMain:Section(":eye:", "Left"), if typeof(v) == "table" and rawget(v, "gamepassIdRequired") then, if v.gamepassIdRequired == "danceEmotes" then, elseif v.gamepassIdRequired == "toxicEmotes" then, elseif v.gamepassIdRequired == "respectEmotes" then, if typeof(v) == "table" and rawget(v, "getCanJump") then, if typeof(v) == "table" and rawget(v, "_setStamina") then, if typeof(v2) == "table" and rawget(v2, "DASH_COOLDOWN") then, if typeof(v) == "table" and rawget(v, "toggleRagdoll") then, v.toggleRagdoll = function(among, us, irl), Players.LocalPlayer.Character:WaitForChild("Humanoid").WalkSpeed = 16, Players.LocalPlayer.Character:WaitForChild("Humanoid").JumpPower = 50, for i,v2 in pairs(game.Workspace.Map:GetDescendants()) do, local character = game.Players.LocalPlayer.Character, local rightshoulder = torso["Right Shoulder"], if rightshoulder and rightshoulder.Enabled == true then, local rightshoulderclone = rightshoulder:Clone(), for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do, if rightarm:FindFirstChild("RagdollBallSocket") then, rightarm.RagdollBallSocket.Enabled = false, sethiddenproperty(rightarm,"AssemblyLinearVelocity",Vector3.new(100,100,100)), rightarm.Velocity = Vector3.new(100,100,100), if torso:FindFirstChild("Right Shoulder") then, if reachchoice == "closest to player" then, elseif reachchoice == "closest to mouse" then, if target.Character:FindFirstChild("Head") and (character.Head.Position - target.Character.Head.Position).magnitude < 100 then, rightarm.CFrame = target.Character.Head.CFrame * CFrame.new(math.random(-0,0),0,0), elseif character:FindFirstChild("Head") then, rightarm.CFrame = character.Head.CFrame * CFrame.new(math.random(-0,0),0,0), game:GetService("RunService").Heartbeat:wait(), if type(v) == "table" and rawget(v, "PARRY_COOLDOWN_IN_SECONDS") and rawget(v, "PARRY_COOLDOWN_IN_SECONDS_AFTER_SUCCESSFUL_PARRY") then, v.PARRY_COOLDOWN_IN_SECONDS_AFTER_SUCCESSFUL_PARRY = 0, v.PARRY_COOLDOWN_IN_SECONDS_AFTER_SUCCESSFUL_PARRY = 0.33, game.CollectionService:AddTag(game:GetService("Workspace").Map,'RANGED_CASTER_IGNORE_LIST'), game.CollectionService:RemoveTag(game:GetService("Workspace").Map,'RANGED_CASTER_IGNORE_LIST'), if typeof(v2) == "table" and rawget(v2, "recoilAmount") then, local oldHumanoid = plr.Character.Humanoid, local torso = game.Players.LocalPlayer.Character.HumanoidRootPart, local ctrl = {f = 0, b = 0, l = 0, r = 0}, local lastctrl = {f = 0, b = 0, l = 0, r = 0}, workspace.CurrentCamera.CameraSubject = torso, local bambam = Instance.new("BodyThrust"), bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart, bambam.Force = Vector3.new(99999,0,99999), bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position, Instance.new("SelectionBox",game.Players.LocalPlayer.Character.HumanoidRootPart).Adornee = game.Players.LocalPlayer.Character.HumanoidRootPart, local bg = Instance.new("BodyGyro", torso), local bv = Instance.new("BodyVelocity", torso), if oldHumanoid:FindFirstChildOfClass'RemoteEvent' ~= nil then, oldHumanoid.RagdollRemoteEvent:FireServer(true), getRemote("UpdateIsCrouching"):FireServer(true), if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then, elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then, if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}, elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do, -- hides all of ur body parts expect torso (there is a chance it doesnt work), game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.Part0 = nil, game:GetService("ReplicatedStorage").Shared.Assets.Sounds.KillSound.SoundId = "rbxassetid://"..val, game:GetService("ReplicatedStorage").Shared.Assets.Sounds.HitmarkerSound.SoundId = "rbxassetid://"..val, Players.PlayerRemoving:Connect(function(v), Players.LocalPlayer.leaderstats.Score.Changed:Connect(function(), game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync(words[math.random(1, #words)]), line.From = Vector2.new(workspace.CurrentCamera.ViewportSize.X / 2, workspace.CurrentCamera.ViewportSize.Y), Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):ChangeState(3), UserInputService.InputBegan:Connect(function(v), if v.UserInputType == Enum.UserInputType.MouseButton2 then, UserInputService.InputEnded:Connect(function(v), UserInputService.MouseBehavior = Enum.MouseBehavior.Default, bee = workspace.EffectsJunk.ChildAdded:Connect(function(p), if Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") == nil then, local Tool = Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"), if Tool:FindFirstChild("ClientAmmo") == nil then, Instance.new("SelectionBox",p).Adornee = p, if typeof(v) == "table" and rawget(v,"shoot") then, if typeof(v) == "table" and rawget(v,"calculateFireDirection") then, v.calculateFireDirection = function(p3,p4,p5,p6), local whereHeGonnaBe = closesta.Character.Head.CFrame + (closesta.Character.Head.Velocity * 0.19 + Vector3.new(0, .1, 0)).
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