AI war declarations are declarations of war from countries that aren't controlled by players. remove_cb [casus belli id] [country tag] [country tag]. Contents 1 Elections 1.1 Election! E.g. Names: Optional. The ID of the province you wish to view province modifiers for. The amount of administrative power you wish to add. If not specified, this command will apply to the country you are currently playing as. Specify a negative number to remove inflation. This command will enable and disable (toggle) the visibility of verbose AI information. The tag of the country you wish to change the horde unity of. The number of the map mode you wish to change the map to. If executed without a command as an argument, a list of all commands will be printed to the console. If not specified, a list of commands will be printed. england: ENG. It polls valid events. Optional. This command toggles (enables and disables) the pop up that shows whenever you receive a message. This is the amount of years that the consort's age will be set to. The country tag of the country you wish to add or remove prestige from. This command prints a list of all console commands to the game.log file. armylog.txt), a log of the reevaluation will be saved to this file (which can then be found in your game's installation directory). If not specified, they will be added to the country you are currently playing as. One province minors are particularly useful. The amount of levels to add in all technology types. Province IDs This command will also affect AI countries making them instantly colonize too. spawnactor [actor / mesh name] [province id] [animation]. The amount of devastation you wish to add the to aforementioned province. Specify a negative number to remove war exhaustion. Optional. This command creates a general (military leader) with the specified fire, shock, maneuver and siege characteristics for the specified country. See argument information for religion school IDs. Optional. The ID of the province you wish to add devastation to. If not specified, this will be the country you are currently playing as. The country tag of the country you wish to add the casus belli to. This debug command will debug your game's save system. This command sets your country's sprite level. That would mean typing in Control X, with X being the region ID for that elector's (or Emperor's) capital, then afterwards, to reset (and prevent wonkiness from occupying territory in peacetime) you type Control X Y, X being the ID number for the elector's capital, and Y being the three-letter code for the country you want to return the . Specify 'open' here to open the specified window, 'close' to close it (no quote marks). The country tag of the country you wish to add or remove harmony from. A country tag. See argument information for court member types and culture IDs. This command changes the owner of the specified province and also makes it a core of the country with the specified country tag. If specified, this command will apply to the absolutism of the country with the specified tag. Negative numbers will remove money. This command enables and disables (toggles) a specified country's lucky nation status. This command reloads the specified file. If not specified, the admiral will be added to the country you are currently playing as. Specify a negative number to remove base unrest. A number. This is because achievements are only available in. This command will copy to your clipboard all timer info. This command can be used to change the frequency of the random sounds emitted from the combat view. The ID of the estate you wish to add loyalty to. This command enables and disables (toggles) the visibility of vertex textures in the game map. This cheat command adds the specified amount of administrative power to the country with the specified country tag. See argument information for subject types and IDs. The amount of piety you wish to add to the specified country. This command will set your country's military leader's trait to the trait with the specified trait ID. This command shows the modifier values (boosts, etc) for the specified province ID. If not specified, all institutions within the province will be embraced. This console command sets the devotion of the country with the specified tag to the specified amount. and EU4 patch 1.09 RYUKYU one tag AAR: The Three mountains! The tag of the country you wish to kill a cardinal within. add_to_curia_treasury [amount] DLC: Emperor. If not specified, FoW will be toggled everywhere. If Silesia is around and independent make them an elector (+5 for them being in your culture group.) To start a distaster within another country, switch to it using the tag command. Specify a negative value to remove Republican Tradition. This command runs a list of commands in a specified file. If a country tag is specified, the country with this tag will instead have their diplomatic power changed. The ID of the province to set the missionary progress for. add_consort [country tag] [country tag] DLC: Rights of Man. The amount you wish to increase to the prosperity progress percentage by. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. 'echo test 123' would print 'test 123' to the console. The country tag of the country that you wish to change the religious school of. This command will run the event with the specified ID. If revolts are disabled, using this command will turn them back on. tributary [country tag] DLC: Mandate of Heaven. This command adds an idea group to the country with the specified country tag. If specified, the country with the specified tag will have their liberty desire modified. Optional. The ID of the province flag you wish to clear. The country tag or province ID of the country/province you wish to change the religion of. If executed with a command as an argument, help for that command will be printed to console. A number between 1 and 3. Base tax is used in the calculation for province tax income. The country tag of the country you wish to become the overlord. This command removes the specified trait from the ruler of the country you are currently playing as. Is there a way to kill off (No Ruler) or is there a bug or a console command that changes the emperor. This console command reshuffles bribes for all parliament seats. The ID of the province you wish to view province flags for. This command stops the debug timer from collecting data. All countries below this limit will be highlighted. This command sets the Chinese Emperor of the specified country's meritocracy to the specified amount. Going out recapturing lost lands of the empire and reinstating elector counts does generate points rather than just taking the land for yourself. If you do not specify a country tag as a second argument, the command will apply to the devotion of the country you are currently playing as. Optional. In the background, it works by simulating a save twice and checking that the two saves are the same. The tag of the country you wish to be the aggressor (start the war). This command kills the heir of the specified country. This command can be used to add or remove liberty desire from a country, specified by its country tag. This debug command prints the message that follows to the console. The country tag of the country you wish to have the opinion of changed. The name of the newly created light flagship (i.e. The name of the faction you wish to add. The country tag of the emperor you wish to kill. Specify a negative number to remove. This command makes the province with the specified ID become a backer (in support) of the current issue that is running in parliament. This is a toggle command. This command will make a permanent claim of a province for the specified country. The text you wish to search all commands for. See argument information for reform IDs. This command changes the owner of a specified province to the specified country. Optional. If instant colonization has been turned on, typing this command will turn it off. If not specified, the country that you are playing as will be affected. This command re-initiates the chat (reloads the chat). Optional. The amount to set the Chinese Emperor's meritocracy to. If they are different, there is a problem (because two save files made at the same time should be identical). power [stability key / idea group key / tech key] [country tag]. The amount of humans you wish to add to your current country. This command adds the specified idea group to your country, or the specified country tag. This command adds and removes piety from countries of the Muslim religion. This console command sends the specified insult from one country to another. The ID of the casus belli you wish to remove. Format of YYYY.MM.DD - for example 1600.10.20 for 20th October 1600. The amount of war exhaustion you wish to add. The second country tag (optional) is for the the country that is imposing the aggressive expansion. This cheat will instantly win the current siege in the specified province. The amount of corruption you wish to set for the target country - note that this will set the country's corruption to this value, not add this to the existing amount. The country tag of the country you wish to repair all ships of. rebels) controls it. This cheat command kills all court advisors (along with those from the pool) for the country with the specified country tag. It is used to test touch/collisions. This command kills the first cardinal (in the cardinal list) of the specified country. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. The progress to set for the missionary, a number between 0 and 100 (0 = 0%, 100 = 100%). declare_war [country tag] [country tag] [call allies]. See arguments for ability IDs. The ID of the province you wish to spawn the actor in. age_consort [years] [country tag] DLC: Rights of Man. Receiver. The amount of trust to add. add_prosperity [province id] [progress %]. add_local_autonomy [province id] [amount]. The ability ID of an ability you wish to add to the newly created light flagship. The tag of the country you wish to kill the heir to the throne in. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. The ID of the province you wish to embrace an institution(s) within. add_backer [province id] DLC: Common Sense. Specify a negative number to subtract money (ducats). Optional. Specify a negative amount to subtract. set_consort_flag [country tag] [flag] DLC: Rights of Man. The other way is by getting an elector or 2 eliminated and sucking up to the Emperor but be aware that they prefer smaller countries so if you're much larger than 6 or 7 provinces you're pretty much out of luck. This command reloads the game's language files (localisation files located in the 'localisation/' folder). 'English'). If the specified province is a territory, it will be made into a state - if it is a state, it will be made into a territory. Optional. Used for debug/development purposes, not recommended for players. Synthetics is an easter egg state that can only be created through this console command. If not specified, the leader of your current country will be affected. See our, This command adds natives to the province with the specified ID. This debug command runs the code test with the specified code test ID. Note that this command only works for provinces that are a part of a colony. The country tag of the country that you wish to change the devotion of. The ID of the province to toggle state/territory status for. This is a toggle command that turns instant colonization on and off. See argument information for religion IDs. This command enables and disables (toggles) terrain incognita. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. 0 being paused and 5 being the fastest setting. The tag of the country you wish to add army tradition to. The amount of reform desire you wish to add to your country. The ID of the achievement you wish to test. This debug command initiates a forceful reevaluation of all planned army movements by the AI. add_opinion [source country tag] [target country tag]. The country tag of the country you wish to add the previously specified stability/idea/technology group to. If not specified, a cardinal within the country you are currently playing as will be killed. The country tag to remove the casus belli from. A country tag. The tag of the country you wish to add a colonist to. If not specified, the country will be discovered for the country you are currently playing as. This command adds the specified amount of harmony to the specified Confucian country. If not specified, this will be the country you are currently playing as. A permanent claim does not expire. To dismantle the Holy Roman Empire in EU4, follow these steps: Step 1: Ally as Many Electors and Possible Step 2: Declare War on the Emporer Without Casus Belli Step 3: Besiege Austria's Capital, this will give the option to Dismantle the HRE Step 4: Dismantle the HRE Step 5 Step 1: Ally as Many Electors and Possible If not specified, the country that you are playing as will be affected. Executing this command will print information about balances to the game.log file (not the console). The ID of the province you wish to begin reformation within. great britain: GBR. This command will make you play as (switch to) the specified country tag. The country tag of the country that the first country is a march of. The tag of the country you wish to add to your interest. Note that this command applies to the Shinto religion. If not specified, this will be the country you are currently playing as. This cheat adds spy network points to the specified country tag. The ID of the province you wish to start a native uprising within. Specify a negative number to remove. The country tag of the country you wish to change the progress of harmonization for. If you do not specify a country tag, government reforms for the country you are playing as will be cleared. The ID of the province you wish to change the culture of. This command will make the specified country tag a vassal of the second country tag. The amount of unrest (advancement) you wish to add. May crash the game. This command sets the base production efficiency (multiplier) for the province with the specified ID to the specified value. Specify a negative number to remove money from the Curia Treasury. The amount of points you wish to add to all powers. Powers are administrative, military, diplomatic, etc. fervor [amount] [country tag] DLC: Wealth of Nations. event [event id] [country tag] [option id]. Optional. This command adds the specified trait to the ruler of the country you are currently playing as. The tag of the country you wish to toggle AI for. If not specified, this command will affect your current country. If not specified, the province will be claimed for your current country. This command will change the corruption of a specified country to the specified amount. Optional. Optional. The amount of random colors (RGB values) to print to the game.log file. Hover over the faction you wish to add unrest to: the second number is the CID index. The ID of the province you wish to start a revolt within. The ID of the insult you wish to be sent. This command makes the specified province no longer a core of the country it belongs to. A number. spread_revolution [province id] DLC: Emperor. The tag of the country to add the sailors to. This command changes the song currently being played (in-game music) to the next song queued in the playlist. This cheat command starts the imperial incident with the specified ID. Court member IDs: The ID of the religion you wish to set the court member's to. This console command will change the country with the specified tag to Synthetics. This command will open (or close if already open) the specified window. The country tag of the rival country you wish to make no longer a rival. The ID of the province you wish to make a core. If not, it will be your country. The message that you wish to print to the console (can include spaces). A number. If, as a second argument, a file name is provided (e.g. If you do not specify a country tag here, your own country will be affected. This command adds the specified amount of church power to the specified country tag (or the country you are playing as if no country tag is specified). See argument explanation for estate IDs. See. This cheat adds 10% patriarch authority to the country with the specified tag. leader [fire] [shock] [maneuver] [siege] [country tag]. The country tag of the country that has aggressive expansion imposed on that you want to clear. If not specified, the country you are currently playing as will be affected. The amount of years of age that the ruler of the country should be. Base manpower is the multiplier used in the calculation for province manpower. The amount added is equal to the number specified multiplied by 100: an amount of 1 would add 100 natives. This is a debug command. If you specify a second country tag, the consort will be of that nationality. This console command sets the age of your ruler to the specified amount of years.
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